This article is a quality article.
|Rated at||210 lbs. (95 kg)|
|Height||6'3" (191 cm)|
|From||Brooklyn, NY, USA|
|First appearance||Punch-Out!! (May 2009)|
|Rank||#1 Minor Circuit|
|Wins by KO||2|
Before 2009 debut
On the Punch-Out!! disc, Disco Kid's data is labeled "kidquick," a character who appeared in the 1984 Punch-Out!! arcade. However, Nintendo's press release considers Disco Kid to be a newcomer to the series. Disco Kid retains all of Kid Quick's statistics. For example:
- Kid Quick and Disco Kid are both from Brooklyn, New York
- Kid Quick and Disco Kid are both the same weight (210 lbs.)
Disco Kid is flashy and flamboyant, striking a pose in the middle of a boxing match. In his bio, he is shown to be a lover of disco dancing, having several dance tournament trophies and strutting his stuff at clubs. He even has stereos built into his car, so he can play his disco music in public. He has two punches, a left jab and a right hook. He strikes poses during a match, so you can get a star with a jab and he shouts "Here it comes" or grunts before throwing his left hook as a telegraph. Donny Lucas voices him. If the player wins, he will spin across the arena while also bouncing around each corner. After bouncing off each corner, he will dizzily fall to the floor & will say "Ouch." in pain.
He also seems to be extremely cocky, optimistic, and/or friendly, as he is always smiling, even if you knock him down.
Disco Kid is ranked #1 in the Minor Circuit.
Instant KD Tricks:
- Throw a star punch when he taunts to get a knockdown.
- Use a three-star punch while he is reeling, after countering his attacks or finishing a stun. If he is reeling from a hook, throw the star punch immediately. If from a jab, delay the star punch slightly.
- Jab him when his teeth flash for both taunts.
- Counter his hook with a right punch, just before he hits you.
- Counter his jab with a left punch. The timing window for a left hook in comparison to a left jab is different.
- Punch him as he recovers from an attack.
- Taunt: Disco Kid will do a pose and flash a smile, while his disco ball shines above the ring. Jab him when his teeth flash for a star. There are two different variations on this taunt, each with a different pose.
- Left Hook: Disco Kid leans to his left, winding up his hook saying "Here it comes!" or grunting, and then swings at Mac. Can be ducked or dodged to the right, but attempting to dodge to the left will result in getting hit.
- Right Jab: Disco Kid steps to his right and jabs at you. Can be dodged, ducked, or blocked.
- His Jab (if dodged or ducked): 5
- His Jab (if blocked): 7
- His Left Hook (if dodged): 7
- His Left Hook (if ducked): 5
- Jab him on his first taunt for a star.
- Dodge all the other attacks then use your star when his teeth shine on his next taunt to immediately knock him down.
- When he gets up jab him on his next taunt for another star.
- Dodge all other attacks, and on his next taunt use your star to knock him down again.
- When he gets up counter his next taunt for one more star.
- Use your star on the next taunt to complete the challenge.
|Rated at||210 lbs. (95 kg)|
|From||Brooklyn, NY, USA|
|Rank||Challenger (#2 Minor Circuit)|
|Wins by KO||2|
Disco Kid returns in Title Defense Mode to defeat Mac and get the champion's belt. This time, his fighting style somewhat resembles that of Kid Quick. After seeing a poster for a "Boxercise" class, his appearance changed to an afro and a purple singlet. His moves changed little, except he now incorporates exercise instead of disco dancing (even in his intro, save for when he knocks you down and the Referee counts down, in which case he is seen spinning his hands, and he adds a 1-2-3 Punch called the Disco Flurry, in which he spins his hands, then when he looks back at you, he throws 3 very fast jabs. He also taunts less than he did before. He can also block and dodge punches to throw in a counter of his own. Note that a Star Punch of any amount when he taunts will not knock him down. He also has a new move called "The Jumping Jack Hook", in which he does either 1 or 2 jumping jacks and does a hook that corresponds to the number of jacks he does. He calls his fighting style "Boxercise," a portmanteau of boxer (or box or boxing) and exercise. He is the only boxer that goes faster after getting knocked down the first time.
- Use a Three-Star Punch when he is preparing the Disco Flurry to send him to the mat.
- Use a three-star uppercut while he is reeling. The rules for timing are the same as his contender version.
- When he does two right hooks, counter the first one with a Star Punch.
- Jab him when he taunts.
- Punch him when he is reeling.
- Evade one of his hooks, then do a delayed punch.
- Taunt: Disco Kid does a pose and shines his teeth. Once again, you can jab him when his teeth shine for a star. Unlike in Contender, if the taunt is not interrupted, he recovers a little bit of health, and the timing window for getting a star is shorter with each knockdown. If he blocks you during the taunt, he does a Right Jab before his first knockdown, and the Disco Flurry after his first knockdown.
- Left Hook: The same as his Contender hook, but faster and stronger. Just like in Contender, dodging to the left will get you hit. Dodging to the right will give you a 4 stun limit instead of 3.
- Right Jab: Like his hook, this jab is a faster, stronger version of the Contender move.
- Left Jab: Very similar to his right jab, except he punches with his left hand, and the entire move is quicker than its right-handed counterpart. This move, like the right jab, can be blocked as well as dodged.
- Disco Flurry: Disco Kid will perform his taunt move, though you can't hit him; he'll block any punch you throw at him. After that, he throws three jabs in quick succession. It can only be dodged or ducked, and the timing is very precise if you want to avoid all three jabs. It can be interrupted with a Star Punch however.
- Jumping Jack Hook: Disco Kid will perform one or two jumping jacks, and throws the same number of right hooks (i.e. one jumping jack means one hook; same for two). Dodge to your left or duck this attack.
Infinite: At the start of the fight, attempt to punch him to provoke him to punch. Evade the punch, complete the stun, and right when he comes back from being knocked back, attempt to punch, and he'll proceed to punch, again.
- Any of his Jabs (if dodged or ducked): 3
- His Jabs (if blocked): 4
- His Hook (if ducked): 3
- His Hook (If dodged to the right): 4
- His Disco Flurry: 6
- His Jumping-Jack Hook (1): 4
- His Jumping-Jack Hook (2): 6
- Land a Three-Star Punch and win the fight!
- Find 5 different ways to earn Stars.
- TKO Disco Kid throwing only 6 punches!
- Win the fight and evade EVERY Disco Flurry (3-Jab Combo).
- Last a full round... without getting hit!
- KO or TKO Disco Kid in less than 90 seconds!!
- "Wheeyeah! Whoo!" (when selecting him as the opponent in Contender)
- "Oh, ah, ooh, uh, oh, ah, ooh, uh. Ready for this? Yeah! Disco Kid!" (before the match, Contender)
- "Yeah!" (when taunting in Contender)
- "Here it comes!" (before throwing a hook in Contender)
- "I've got the disco fever! Can you feel the rhythm?" (during intermission, Contender)
- "Step it up, Mac. Where's your hustle?" (during intermission, Contender)
- "Uh huh! *ding!* Hey good-lookin'! (speaking to a mini mirror)" (start of a new round, Contender Mode)
- "Uh-huh! Oh yeah! Watch me move! Oh yeah! Hustle up, hustle up!" (after knocking down Little Mac)
- "Let's go!" (if Little Mac manages to get up during the KO countdown)
- "Oh no!" (When using a Star Punch in Contender)
- "Whoooo! Oh! Oh! Oh! Oh! Oh! Fan-tastic!" (after winning in Contender)
- "Ouch!" (during KO or TKO animation)
- "Weeeee! Ahh, stretch!" (when selecting him as the opponent in Title Defense)
- "5, 6, 7, 8. And stretch, and back, and down. Now flex, straight! Let's go." (before the match, Title Defense)
- "Boxercise!" (before throwing a hook in Title Defense or when getting up)
- "Rush attack!" (throwing a right jab, Title Defense)
- "Speedback!" (throwing a left jab, Title Defense)
- "Gotcha!" (when dodging Little Mac's star punch)
- "Nuh-uh!" (dodging Star Punch)
- "And 1." (when a jumping jack attack is performed)
- "And 1, and 2." (when a double jumping jack attack is performed)
- "I can teach you how to move!" (before performing Disco Flurry)
- "Oh yeah, here we go, here we go!" (before performing Disco Flurry)
- "1-2-3!" (when Disco Flurry is performed)
- "Come on Mac, feel the burn! Let's work it!" (during intermission, Title Defense)
- "I have a 3-step program for you. I punch you. You fall down. I win!" (during intermission, Title Defense)
- "WHEEEEEEEEEEEEEEEEEE! Whoo! I am fab-u-lous." (start of a new round, Title Defense, his mouth drops down when he gets to the u in fabulous)
- "Ha ha!" (after winning in Title Defense)
Doc Louis Tips:
- "Send the Disco Kid to the dentist. Bust his chops, Mac! Bust his chops!"
- "Show the Disco Kid your New York hustle! Stir it up, baby! Stir it up!"
- "It's time to show this turkey how to jive. Let's see if he can dance around your Star Punch!"
- "Hey, Mac. Disco Kid's got too much groove, and ain't got no soul. Let's knock his lights out, baby. Let's knock him out!"
- "Listen up, son! You need to be careful about which way you dodge!!"
- "Some punches are best blocked. Dodging isn't always the answer!"
- "Come on, Mac! Knock that smile off Disco Kid's face. Take him down while he's dancing!"
- "Smiling is contagious, Mac baby. Disco Kid's got it right! A bright smile can make you a star..." (A hint to when you are supposed to hit Disco Kid while he's taunting)
- "Hey, Mac baby. I don't wanna ruin the surprise, but I got you a matching leotard for your birthday."
- "Gonna let you in on something, Mac. Disco's dead, rock and roll soothes the soul."
- "Whoa, son! This kid is quick! Your blocks ain't gonna defend his new Disco Flurry. Watch out, and get out of the way at the right time!"
As per the unified rules of boxing established by the Association of Boxing Commissions and Combat Sports:
- Disco Kid listens to music via headphones during corner breaks. While the song he's listening to can faintly be heard in-game, he could potentially receive illegal advice from an outsider through them, which is not allowed.
- However, he may be allowed to wear them to give himself some character for the audience should they be visibly not be plugged into anything.
- Disco Kid constantly strikes poses in the middle of the match which, even if there is no ill intent behind them, is considered taunting and is disrespectful.
- His record in Title Defense is 4-13 meaning he competed in 17 matches. While the Minor Circuit is equivalent to amateur boxing, in Title Defense he is attempting to take Little Mac's World Circuit title, which is equivalent to professional boxing. Competing in professional boxing requires competing in 20 matches meaning his Title Defense fight would not happen as Disco Kid needs to compete in 3 more matches (unless he rematches Little Mac enough times).
- His Disco Flurry counts as rapid attacks which are banned in boxing.
- During his Title Defense fight, he wears a dance singlet, which is entirely colored purple. A boxer's clothing is required to have a clear distinction between their top and bottom half so that the opponent and referee know where it would count as a low blow.
- A boxer's clothing also cannot be skin-tight.
Disco Kid has 5.5 infractions.
- Doc's line "This kid is quick!" is a reference to the similarly-named Kid Quick (mentioned above).
- During each intermission in Contender mode, if you listen carefully, you can listen to the disco music coming out from his headphones, which is the same music for when you pause the game during the fight against him.
- Like Great Tiger, Disco Kid only has an Instant KO trick in Title Defense.
- While fighting Disco Kid, there appears to be a disco ball above the ring, with several lights on the ground. During his first taunt in Contender Mode, the disco ball lowers onto the top of the screen and projects the lights onto the ring clearer.
- He is one of the 6 or 7 boxers that wear extra clothing in Title Defense, the others which are Von Kaiser (suspenders), Glass Joe (headgear), Bear Hugger (toque), Piston Hondo (headband), King Hippo (crown), Great Tiger (turban), and maybe Don Flamenco (toupee). These boxers, with the exception of Disco Kid, Glass Joe, and Bear Hugger, also wore extra clothing in the Contender Version.
- Disco Kid's license plate (on his car) is DISCO-1.
- In his intro, a bit of his car is transparent.
- Disco Kid is the only boxer other than Glass Joe to have lost more fights than he won.
- Disco Kid is one of the only two boxers featured in Punch-Out!! (Wii) to not have a Spirit in Super Smash Bros. Ultimate, the other being Aran Ryan. This isn't the only thing they have in common though.
- With the exception of Von Kaiser, in Title Defense, Disco Kid came the closest to actually training for his rematch against Mac (as Disco Kid was seen "Boxersicing", which in this case is close to training, as Glass Joe only received his headgear, Von Kaiser only shaved some hair off his head, and King Hippo only found the manhole lid).
- Aside from being Punch Out newcomers to the Wii version, another thing Disco Kid has in common with Donkey Kong is their theoretical initials (Their initials are D.K.).
- He is one of the only boxers in the Title Defense with a faster perfect time than their Contender fight (And is also the first). The others are Piston Hondo and Aran Ryan.
- Disco Kid is one of the few boxers in the game not to bear any ill will toward Little Mac before or after his Contender defeat.