“ | Hey, Mac baby. Pinch me... I must be dreamin'! Are you fightin' Donkey Kong? | „ |
~ Doc Louis (Wii) |
Donkey Kong (ドンキーコング, Donkī Kongu) is a secret opponent in Wii Punch-Out!!, appearing in Last Stand Mode and in Exhibition Mode. Unlike the other boxers, he doesn't have a montage at the start of the match. Donkey Kong has banana bunches coming out of his face with every hit to the face and speaks in monkey ooks, supplied by Takashi Nagasako, his voice actor in the Mario games he appears in.
Unlike most boxers, the majority of his moves are taunts. However, a missed hit on any of his taunts will be dodged and counterattacked. Being a gorilla, he is very strong and nearly any attack from him that isn't dodged can result in a knockdown. Once he has been knocked down, he will chain his attacks together, creating very powerful combos and can attack as many times as 6 in a single set. While there are a lot of opportunities for gaining stars during the fight, the windows to get stars are a few frames. As with all the Title Defense boxers, he'll dodge Star Punches thrown when he isn't doing anything (when he taunts).
If Little Mac retires before Donkey Kong is encountered in Mac’s Last Stand, he will become permanently unavailable to fight for the remainder of the playtime on the respective profile. However, if you are able to fight him in Mac's Last Stand, he will become available in Exhibition Mode, even if you do not win against him.
Attacks:[]
- Left Hammerfist: DK brings his left fist down. Used after missing the star window on taunts 1, 4, and 5. Can be dodged.
- Delayed Right Hammerfist: DK pauses for a moment before bringing his right fist down. Used after missing the star window on taunts 1, 4, and 5. Can be dodged.
- Backhand: DK swings his right arm backwards. Used after missing the star window on taunt 2. Can be ducked or dodged to the left.
- Double Slam: DK slams both fists down to one side. Used after missing the star window on taunt 3, 4, and 5. Must be dodged to the side he isn't targeting.
- High Clap: DK opens his arms and closes them in on Little Mac. Used after missing the star window on taunt 4. This must be ducked.
- Low Clap: DK slams his arms down and closes them in on Little Mac. Used after missing the star window on taunt 5. This must be countered.
- Walk: DK will walk to the center of the ring. Punching him results in a star.
- Back of the ring taunt: DK goes to the back, predicting 3 outcomes: He can do a roll immediately. If he beats his chest repeatedly, he uses a double hammerfist that must be dodged. If he pounds his chest twice, he slams his arms down before bringing them together. This must be countered before he attacks for a stun.
- Roll: DK rolls forward to taunt Mac further. On a failed roll, he stumbles and flashes yellow. A frog can be heard croaking if the roll is a failed one.
Stars:[]
- Delayed punch when DK winks during his mocking ooks, right after he winks. (In which he slams his fist down to try and hit you if you miss)
- Almost immediate punch the minute DK is about to scratch at his side. (In which he performs his backhand if you miss)
- Immediate punch just as DK is about to blow a mocking kiss.
- When DK rolls (be it a failed roll or complete) a jab/hook at the right time will give you a star.
- When DK begins to dance, wait until his right arm (your left) is raised the second time and then punch.
- When DK does his hammerfist, left jab DK when his fists are at the highest point.
- Hit DK when he walks towards you.
- When DK slicks his hair, hit him just after he stops speaking.
(With all of these stars, timing is very strict.)
Instant Knockdowns:
- Counter any leaping attack with a Star Punch.
- Counter his failed roll with a 3-Star Punch.
- Use a star punch at the end of the combo after missing taunt 5's star window. (when he licks his hair)
Stun limits:
- The combos after missing taunt 1, 2, or 3: 5 and a delayed punch.
- The combo after missing taunt 4: 8 and a delayed punch.
- The combo after missing taunt 5: 11 and 2 delayed punches.
- Any leaping attack: 6 and a delayed punch.
Glitches:
- If the player gets up at the wrong time, Donkey Kong will do his knockout animation and stay out of reach until the round ends. The glitch can be seen here.
Exhibition challenges[]
- TKO or KO Donkey Kong...without ducking!
- TKO or KO Donkey Kong...without stunning him!
- Defeat Donkey Kong in less than 150 seconds!
Quick Answers
Who is Donkey Kong in Punchout?
What are Donkey Kong's attacks?
How can you get stars during the fight against Donkey Kong?
How can you achieve instant knockdowns against Donkey Kong?
What are some of Donkey Kong's taunts?
Rule Infractions[]
Despite being the protector of his home island of the same name, however, in Punch-Out!! (Wii), he is easily the most dirty boxer in the Punch-Out!! series due to his numerous infractions.
As per the unified rules of boxing established by the Association of Boxing Commissions and Combat Sports:
- Donkey Kong has the distinction of having the third most illegal uniform in the franchise behind Mad Clown with 14 infractions, and Bear Hugger and King Hippo with 17 infractions, breaking 12 rules with it:
- He has personal branding on his gloves (this counts as a double infraction for both gloves).
- This implies that he brought his gloves from home and didn't obtain them from the venue, and weren't inspected by the referee. Even if the context is not complete and he surely wrapped his fists properly, this still gives him two more infractions.
- He has personal branding on his gloves (this counts as a double infraction for both gloves).
- His tie is an illegal accessory.
- The nature of it could also allow for punches to slide off more easily.
- His tie also has personal branding on it.
- He doesn't wear boxing shorts.
- Because of this, there is no expansion above the knees that said shorts provide and no clear indication for low blows.
- He doesn't wear boxing boots or boxing shoes.
- Although he is not human, he is still committing indecent exposure anyways by not wearing any article of clothing apart from his highly illegal tie.
- His fur falls under the same consequence as beards, in that it might allow punches to slide off him more easily.
- He also has a highly illegal fighting style:
- Ear claps are not allowed as they can damage his opponent's ear drums.
- Backhands are not allowed as it is only allowed to hit the opponent with the front side of the glove.
- Jump strikes are not allowed.
- Side strikes are not allowed.
- He attempts to hit on Little Mac, via looking down on him in a semi-sexual manner and blowing kisses as some of his taunts, falling under the lines of sexual harassment.
- It could be possible that he's simply messing around, but even then, it is unsportsmanlike behavior and shows he isn't taking the fight seriously.
- When he rolls on the ring he very shortly shows his back to Mac which counts as throwing the fight. Also, boxers cannot hit the back of the opponent, so excessive showing of the back can prolong the fight.
- Every time he touches the floor of the ring with any body part except his feet is considered a knockdown. This includes his rolls and all unsuccessful attacks in which his fists hit the canvas.
- Repeated incidents also count as deliberately throwing the fight.
- Every time he touches the floor of the ring with any body part except his feet is considered a knockdown. This includes his rolls and all unsuccessful attacks in which his fists hit the canvas.
- Although it's normal for gorillas to hit themselves in their chests, this still falls under the same consequence as self-harming, which is not allowed in boxing, and Donkey Kong constantly does this during the match, even if it doesn't affect him at all.
- This counts as a double infraction, as it could be seen as him trying to throw the fight.
- His constant taunting is disrespectful to the fight and the opponent, though it's up to the referee to decide.
- His height, weight, age and nationality are all unknown, meaning he did not obtain a legitimate boxing license.
- It is also implied that Donkey Kong is not an actual boxer and only showed up to fight Little Mac, which means that his fight might not be a proper boxing match, although this is not fully confirmed.
- During his introduction, he brings a barrel along with 45 bananas.
- However, it can be assumed these are simply for theatrics, as the barrel and larger supply of bananas aren't used during the fight.
- However, during corner breaks, there's a chance he might eat a banana bunch containing 4 bananas. Considering there's a chance he might do this in both of his corner breaks, this gives him 16 possible infractions, with 8 coming from the bananas he brings into the ring with the intent to use, and another 8 for actually using said bananas as food.
- In his pre-round animation, he stands on the ropes to greet the crowd. It is not allowed to stand on the ropes as they are placed to prevent the boxers from falling off the ring.
- Despite being as intelligent as humans, he is a gorilla, which means his fight cannot take place due to animal cruelty reasons on Little Mac's end and a dangerously high strength gap on his end.
- He has a chance to consume bananas during corner breaks. Only water is allowed to be consumed during corner breaks.
- After swallowing said bananas, he burps briefly but loudly, which is an action that is unsportsmanlike in boxing unless it's done by accident or the boxer apologizes.
- After winning against Little Mac, he grabs Mac and leaves the ring with him. While this may be allowed for post-fight theatrics if Mac consents to it before the fight in order to give Donkey Kong some character for the audience, this sort of horseplay would require heavy supervision to carry out, and it is very unlikely that Mac consented anyway.
- He only shows up in Mac's Last Stand, where he competes for the champion's title, even though this is his first boxing fight. As the World Circuit is equivalent to big circuit professional boxing in real life, this makes Donkey Kong's fight illegal, because boxers are only allowed to participate in big circuit professional boxing after participating in 20 fights in lower grade boxing.
Donkey Kong has 76 infractions and 68 possible infractions, the most out of any boxer in the entire Punch-Out!! roster.
Doc Louis Tips[]
- "Hey, Mac baby. Pinch me... I must be dreamin'! Are you fightin' Donkey Kong?"
- "Listen up, son! If you're having trouble... Maybe I should call my plumber! Ha ha ha!"
- "Woowee, Mac! You got to stay on your toes! This Donkey Kong likes to throw punches in bunches, baby!"
- "OK, son, here's the deal... You go out there and distract this gorilla! And then I steal his bananas and I will make myself a chocolate sundae! Ha ha ha!"
- "Alright, son! You can't let this ape make a monkey outta you! Knock him out, baby! Ha ha! Let's hit him! Knock him out!"
- "Mac! Tell me... how did a gorilla learn how to tie a tie? Ha ha ha!"
- "Man, oh, man! Mac, I got a thought! After the fight maybe you can get DK's autograph for me? Can you do that, Mac? Ha ha ha!"
Trivia[]
- Donkey Kong reuses his voice clips from Super Mario Strikers.
- During one of the intermissions, Doc Louis says, "Listen up, son! If you're having trouble... Maybe I should call my plumber! Ha ha ha!" as a reference to Mario, who is a plumber.
- The boxing gloves he uses are the same ones he uses to pitch with in the Mario Baseball series.
- Like Mr. Sandman, Donkey Kong's theme song can be heard in both Career and Exhibition modes.
- When Donkey Kong wins, he picks up Little Mac, puts him over his shoulder and leaves the ring. This happens in the same fashion when Donkey Kong kidnaps Pauline, as a reference to the original Donkey Kong.
- In Mac's Last Stand, this also skips the cutscene where Mac gives away the champion belt, possibly implying he still has it if he loses all 3 matches to Donkey Kong.
- In the original arcade version of Punch-Out!!, Donkey Kong can be seen in two separate places in the audience, just behind each far corner of the ring. Mario, Luigi and DK Jr. can also be seen in the audience in the arcade version.
- Similarly, Donkey Kong also appears in the audience during the World Circuit fights in Wii Punch-Out!!.
- When he does a double fist, it's possible to not get hit while dodging the wrong way, but the timing is strict.
- During the Title Defense matches Donkey Kong will be seen watching the fight from the crowd usually farther back, but he'll be closer to the ring when you face Soda Popinski, Bald Bull, Super Macho Man, and Mr. Sandman in Title Defense. you can also Spot Donkey Kong during your fight against Mr. Sandman in Contender mode, he's in the back to the right side of the crowd.
- Donkey Kong has the least known experience of any boxer opponent in the Punch-Out!! series, having a record of 0-0 (0 wins, 0 losses and 0 matches overall) before fighting Little Mac.
- However, this level of experience could also apply to Kid Quick and Pizza Pasta; they have only appeared in the Punch-Out!! arcade game, where boxing experience is not specified.
- Similarly, due to having no victories before facing Little Mac, he is the only known opponent boxer in the series to have fewer victories than both Glass Joe and Gabby Jay before fighting Mac.
- Donkey Kong and Mike Tyson are the only opponents in the Punch-Out!! series to not originate as a Punch-Out character, but instead as a crossover character.
- DK is also the only boxer in the Punch-Out!! series who is not a human.
- Mario is another crossover character to appear in the Punch-Out!! series, as he is the referee in Mike Tyson's Punch-Out!!/Punch-Out!! Featuring Mr. Dream.
- Though his weight is listed as unknown, according to Donkey Kong 64, he weighs 800 lbs.
- Donkey Kong is the only fighter to not have a slideshow. This may have been done as to not spoil the surprise of Donkey Kong appearing on the ring.
- Donkey Kong has a model called "FEDonkeyKong" in the files of the game which is a model for the career fighter select screen, along with a model that is meant to be used after his defeat. These seem to be the exact same model.
- Though his nationality is unknown in the Punch-Out franchise, he is from Donkey Kong Island, Donkey Kong Isles (also known as DK Isles).
- The Donkey Kong cartoon states he is from Kongo Bongo.