Little Mac is the main protagonist in the Punch-Out!! franchise. His signature move is the Star Punch.
History
Appearance
Little Mac is 17 years old, stands at 5'7" (1.7 m), and weighs 107 lb (48.53 kg). He usually appears as a medium-built, Italian-American man with black hair and blue eyes. Normally, he wears a black tank top, black and white shoes, green shorts, and green boxing gloves.
In Mike Tyson's Punch-Out!!/Punch-Out!! featuring Mr. Dream, he has fair skin and short black hair. During matches, he wears a black tank top, plain green shorts, green gloves, and black boots with green soles and laces. In the game over and new champion screens, he wears blue shorts, red gloves, and boots with blue soles and laces instead. In the game's manual, he is depicted with a dark blue tank top, red gloves, and freckles.
In Super Punch-Out!! (SNES), he received a complete redesign. He has slightly tan skin, blonde hair with long bangs, and blue eyes. He wears green gloves, plain blue shorts, red and white shoes (that are only seen in the opening cutscene) and no top.
In Punch-Out!! (Wii), Little Mac received another redesign based on his appearance in the NES installment. He now has longer, bluish-black hair with a raised tip and tan skin. His shorts now have a white waistband, white trim along the hem, and an orange stripe down the sides. His boots also now have gray soles and laces. Additionally, his outfit changes as the player progresses:
- When fighting in the Major Circuit, he wears a navy blue tank top, navy blue shorts with a light blue waistband and trim along the hem, light blue gloves, and white boots with black details.
- When fighting in the World Tournament, he wears a navy blue tank top, navy blue and white striped shorts with a red waistband and a navy blue trim along the hem, red gloves, and white boots with black details.
- When fighting in Title Defense Mode, he wears a yellow tank top with an orange and white stripe down the sides, red and white striped shorts with an orange waistband that says "MAC" in white text and black trim along the hem, yellow gloves, and white boots with black details.
When playing as Player 2 in Punch-Out!! (Wii)'s Head-to-Head Mode, Little Mac has brown hair and a slight orange tint to his skin. He wears a yellow tank top, dark brown shorts with an orange star waistband, orange gloves, and black boots with white soles and yellow details.
Background and personality
Little Mac hails from the Bronx in New York. At some point, he became interested in getting into the World Video Boxing Association. By chance, he met Doc Louis, who was a former heavyweight champion in his own right. So with Doc Louis at his side and one of the toughest training regiments ever (some promotional material implies he didn't sleep), Little Mac began his journey to the top of the World Circuit, beating many other boxers standing in his path.
He does not have much development and not much is known about him or his personality. In his NES incarnation, he is shown to lack confidence and complain often in between matches. However, his Wii incarnation has significantly more motivation and willpower, even being able to resist getting knocked down through sheer perseverance. This shows that he is very determined to prove people who misjudge him wrong. In matches, he is very good at punishing mistakes, using his size to his advantage to quickly dodge attacks and uses a defensive playstyle focused on dodging and countering. His passion for boxing appears very genuine, as evidenced by his victory animations; he celebrates happily if he hasn't taken much damage and will still smile if he's tired and beaten after the fight. Despite his outward confidence, he still sometimes feels uneasy with fans, as shown in Super Macho Man's Title Defense cutscene.
Punch-Out!! Appearances
Mike Tyson's Punch-Out!!/Punch-Out!! featuring Mr. Dream
Little Mac made his debut in the NES installment of Punch-Out!!. Prior to the game's events, he met Doc Louis by chance one day. Doc took him under his wing, teaching him everything he knew about boxing. After rigorous training, Little Mac entered the World Video Boxing Association. After beating several circuits under Doc's guidance, he finally became the champion after defeating Mike Tyson (Mike Tyson's Punch-Out!!) or Mr. Dream (Punch-Out!! featuring Mr. Dream).
Judging from the newspaper right before The Dream Fight, Little Mac was born in 1970.
Super Punch-Out!! (SNES)
According to Super Punch-Out!!'s description on the American Wii Shop Channel, the SNES installment in the series takes place after the NES and Wii installments. Little Mac has parted ways with Doc Louis, he received a makeover, and his repertoire has expanded to include the Rapid Punch and Knockout Punch. These two new punches replace the Star Punch from the previous home console installment. He works his way up the ranks again and takes the title of "Ultimate Champ" after beating Nick Bruiser.
He's voiced by Charles Martinet, an American voice actor who is most known for his portrayal of Mario, Luigi, Wario, and Waluigi in the Super Mario video games. On a side note, the first three characters mentioned are also seen as default names on the best times lists for the fighters along with Peach (who at the time was still going by Princess Toadstool outside of Japan).
The taller, tan and blond boxer is stated to be Little Mac in the Game Over screen of Super Punch-Out!!, some US promotional materials, and Nintendo News.[1][1] However this is never stated in any other advertising materials and the producers of Punch-Out!! for Wii claim it was a separate character.
Punch-Out!! (Wii)
Punch-Out!! (Wii) follows a similar storyline to that of its NES predecessor. Little Mac enters the WVBA and works his way up once again, this time with Doc Louis back in his role as Mac's coach. He becomes the new Champion after defeating Mr. Sandman. However, all of his previous opponents are eager to defeat him and claim the title for themselves, so he took them all down once again and defended his title. Mac eventually grows tired of his fame and begins his last stand after a small chat with Doc, forcing himself to retire after three losses. Eventually, he loses three times, so he keeps his promise and retires from boxing (until he gets into Super Smash Bros. for Nintendo 3DS/Wii U). Even after he stops boxing, the impact he had on the boxing world is still clear, as evidenced by the exhibit Doc walks through in the following cutscene. Doc laments on Mac's boxing days in a bittersweet moment of pride, then leaves the exhibit respectfully.
Little Mac's Star Punch from the NES game makes a return in this game. If the player punches an opponent during certain time windows such as during their taunt or before they attack, they will earn a Star. Up to three stars can be held, but they will all be used at once if the Star Punch is activated. Stars can be held in between rounds, but all stars will be lost if Mac is hit.
Moves
- Right Hook: Shake the Wii Remote (Wii Remote & Nunchuk); press the 2 button (Wii Remote only).
- Left Hook: Shake the Nunchuk (Wii Remote & Nunchuk); press the 1 button (Wii Remote only).
- Right Jab: Hold up, then shake the Wii Remote (Wii Remote & Nunchuk); hold up on the Control Pad, then press 2 (Wii Remote only).
- Left Jab: Hold up, then shake the Nunchuk (Wii Remote & Nunchuk); hold up on the Control Pad, then press 1 (Wii Remote only).
- Dodge: Put pressure onto the left or right side of the board (Wii Balance Board); move the Control Stick left or right (Wii Remote & Nunchuk only); press left or right on the Control Pad (Wii Remote only).
- Duck: Put pressure onto both sides of the board (Wii Balance Board); move the Control Stick down (Wii Remote & Nunchuk only); press down on the Control Pad (Wii Remote only).
- Block: Move or hold the Control Stick up (Wii Remote & Nunchuk); press or hold up on the Control Pad (Wii Remote only).
- Right Star Punch: Hold the A button, then move the Wii Remote forward (Wii Remote & Nunchuk); press the A button (Wii Remote only).
- Left Star Punch (Only Possible with Wii Remote & Nunchuk): Hold the A button, then move the Nunchuk forward.
Head-to-Head
Stars in Head to Head:
- Counter his Right Hook with a Jab.
- Counter his Left Hook with a Jab.
- Counter his Right Jab with a Left Jab.
Instant Knockdown: Use a one- or two-star punch when Mac is out of hearts.
Instant Knockout: Use a three-star punch when Mac is out of hearts.
Giga Mac
Giga Mac appears as a transformation that can be used in Head-to-Head Mode. Unlike the fast and lightweight Little Mac, Giga Mac is a slow, hulking powerhouse. Little Mac becomes Giga Mac after one of the players obtains enough Giga Mac Juice, which can be earned by punching the other player at certain times. His snarls, growls, and roars are provided by Frank Welker.
Giga Mac plays similarly to an opponent in the single-player campaigns of the game. When a player transforms into Giga Mac, the multiplayer split-screen becomes only one screen and in order to defeat him, the other player has to dodge his attacks and then punch him.
Giga Mac has moves that range from a wind-up punch to a double-handed overhead strike. He can also earn stars just by posing and can also refill his blue bar, but it's recommended to use these when the opponent is tired, since both can be countered and (in the case of the latter) deplete the majority of the bar. If the Giga Mac player doesn't do anything for a while, he will face his opponent and roar at him, granting a star opportunity to the other player.
Despite being a much bulkier fighter, he can actually get up faster than Little Mac, with the ability to get up as fast as the count of 2.
Stars:
- Punch Giga Mac during his Star Taunt.
- Punch Giga Mac when he roars.
- Counter his charging overhead with a left jab.
- Counter his charging jab with a right jab.
- Counter his left uppercut with a left hook.
- Counter his right uppercut with a right hook.
- Counter his left hook with a left punch.
- Counter his right hook with a right punch.
Moves:
- Left Hook: A slow hook from the left side. Done by shaking the Nunchuk (Wii Remote & Nunchuk) or pressing 1 (Wii Remote only). Dodge left or duck to avoid it.
- Right Hook: Just like the Left Hook, but from the right side instead. Done by shaking the Wii Remote (Wii Remote & Nunchuk) or pressing 2 (Wii Remote only).
- Jab: A quick jab forward. Done by holding up on the Control Stick and moving the Wii Remote (Wii Remote & Nunchuk) or pressing up on the Control Pad and pressing 2 (Wii Remote only). Can be blocked as well as ducked or dodged.
- Charging Jab: Giga Mac will wind up his hand before thrusting forward, dealing more damage the longer the punch is charged. Done by holding up on the Control Stick and pressing B (Wii Remote & Nunchuk) or holding up on the Control Pad and pressing 2 (Wii Remote only). Cannot be blocked, unlike the uncharged version, and the dodge window is small.
- Overhead Punch: Giga Mac lifts his hand up before slamming downwards. Done by holding up on the Control Stick and shaking the Nunchuk (Wii Remote & Nunchuk) or holding up on the Control Pad and pressing 1 (Wii Remote only). Can be dodged in either direction, but dodging early may result in getting hit on the way back.
- Charging Overhead: Like the regular Overhead Punch, but Giga Mac will wind up his arm, dealing more damage the longer it's held. Done by holding up on the Control Stick and pressing Z (Wii Remote & Nunchuk) or holding up on the Control Pad and pressing 1 (Wii Remote only).
- Left Uppercut: A slow uppercut after Giga Mac crouches down. Done by holding down on the Control Stick and shaking the Wii Remote (Wii Remote & Nunchuk) or holding down on the Control Pad and shaking the Wii Remote (Wii Remote only). Can be dodged or countered with a left hook for a star.
- Right Uppercut: The right side equivalent of the Left Uppercut. Done by holding down on the Control Stick and shaking the Nunchuk (Wii Remote & Nunchuk) or holding down on the Control Pad and pressing 1 (Wii Remote only).
- Left Star Punch: A very fast overhead smash from the left, increasing in power with the amount of stars Giga Mac has. Three stars will knock Little Mac down instantly. Done by holding C and shaking the Nunchuk (Wii Remote & Nunchuk) or pressing A (Wii Remote only). The dodge window is very small, and it can't be ducked or countered.
- Right Star Punch: The right side equivalent of the Left Star Punch. Done by holding A and shaking the Wii Remote (Wii Remote & Nunchuk) or pressing - (Wii Remote only).
- Star Taunt: Giga Mac does a strongman pose, earning a star upon its completion. Done by pressing left on the Control Stick (Wii Remote & Nunchuk) or Control Pad (Wii Remote only).
- Time Taunt: Giga Mac will shrug to the side, refilling a portion of Giga Mac juice on completion. Done by pressing right on the Control Stick (Wii Remote & Nunchuk) or Control Pad (Wii Remote only). Punching him on the left side will interrupt the taunt and drain even more juice from his meter.
- Roar Taunt: Giga Mac quickly moves his hands outward and roars at the opposing player. Will be done automatically if the player is idle for a period of time. Punch him for a star.
Instant Knockdown: Counter the Star Taunt or the Time Taunt with a one-star or two-star uppercut.
Instant Knockout: Counter the Star Taunt or the Time Taunt with a three-star uppercut.
Other Appearances
Fight Night Round 2
In Fight Night Round 2, Little Mac's SNES incarnation is a playable bonus character in the GameCube version of the game. He was included due to a licensing deal with EA to include Nintendo characters in some EA games for the GameCube at the time.
Captain Rainbow
Little Mac appears in the Japanese-exclusive Wii game Captain Rainbow. He has gotten very obese and the player must get him back into shape so he can fight again.
Super Smash Bros. Brawl
Little Mac appears as an Assist Trophy. His outfit is that of his Wii incarnation, but his hairstyle closely resembles that of his NES incarnation. He appears on the stage and dashes around, punching and using uppercuts on enemies. The uppercut causes 25% damage and the normal punches cause high amounts of damage as well. However, he has a tendency to fall off the stage often. He also has a regular Trophy, as all other Assist Trophies do. The description of this trophy varies depending on the player's console region:
- North America: A lightweight scrapper from the Bronx. After meeting with a former boxing great named Doc Louis who fell from glory, Mac takes Doc on as his coach, and together the pair try for the championship belt in the WVBA. Little Mac works his way up the ranks of the WVBA, taking out foes several times his size. By landing multiple blows, Little Mac gains a "☆" uppercut.
- Europe: A lightweight scrapper from the Bronx. After meeting with a former boxing great named Doc Louis who fell from glory, Mac takes Doc on as his coach, and tries for the championship belt in the WVBA. Little Mac works his way up the ranks, taking out foes several times his size. If he saves up the ☆'s he gets from hitting his opponent, he can throw a powerful uppercut.
He's voiced by Hisao Egawa in this game.
Super Smash Bros. for Nintendo 3DS and Wii U
Little Mac appeared as a newcomer to the series' playable roster in Super Smash Bros. for Nintendo 3DS and Wii U as a starter character. His new appearance takes after his Wii incarnation, but is stylized in a way that resembles most of the other human fighters more closely.
In his first appearance as a playable fighter, Mac is a strong, fast, melee-based fighter that can make quick work of other fighters on the ground. By contrast, his aerial attacks and recovery moves are weak and cover little range, leaving him extremely vulnerable in the air. One of Mac's unique attributes is his K.O. Meter, a bar that builds up when Mac deals or receives damage. Once full, it alters Mac's standard special attack into the "K.O. Punch", an extremely powerful close-range uppercut that sends opponents flying, usually for a K.O. at higher damage. His final smash, Giga Mac, is a controllable transformation that cannot flinch from damage and does significantly increased damage across all attacks.
Little Mac received sixteen alternate costumes in total, half of which sport a wireframe design based on the Challenger's appearance during fights. These wireframe costumes are also brighter in color and use cel shading, which is likely another reference to the style of the Punch-Out!! arcade games' sprites. The outfits in his alternate costumes are based on his varying outfits in Punch-Out!! (Wii), his Champion outfit in Punch-Out!! (NES), his SNES incarnation, and the training cutscenes from the NES and Wii games.
He also received three Trophies: a regular Trophy, an Alt. Trophy, and a Trophy of his appearance in Captain Rainbow. The Alt. Trophy displays him in his pink tracksuit in the 3DS version while the Wii U version displays one of his wireframe alternate costumes. Each Trophy has a unique description depending on the region of the Player's console:
- Little Mac
- North America: This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut.
- Europe: The little guy from Punch-Out!! has come a long way since his humble beginnings fighting the almost literal boxing giants. Above his damage display, you'll notice he has a little meter that fills up as he fights. When it's full, you'll see a flashing "KO" there. That means you can unleash a devastating uppercut!
- Little Mac (Alt.)
- North America: No matter his opponent, Little Mac always puts his best fist forward. He enters a charge state before unleashing his Straight Lunge special and can unleash it while charging by pressing the button again. He won't flinch while charging. At max charge, the launching power of this move is scary!
- Europe: Little Mac always puts his best fist forward, especially when you use Straight Lunge! You start by charging, then unleash the punch whenever you press the button again. Charge it to the max and its launching power is formidable! Also, attacks won't make you flinch while you're charging or once you've fully charged the move.
- Little Mac (Captain Rainbow)
- North America: Wait. Is... is that Little Mac from Punch-Out!!? We'd heard he went to Mimin Island to train to become a world champion again, but it looks like he went a few too many rounds in the ring with those island mangoes. If you don't help him get back in shape, we might need to come up with a new name for him...
- Europe: Wait a second. This is Little Mac? What happened to the "Little" part?! The star of Punch-Out!! clearly hasn't been keeping up with his training if he's ended up like this! Now that he's moved to Mimin Island, though, all hope is not lost. It's said wishes come true there - hopefully, that includes Mac's wish to get back to his former glory.
He's voiced by Kōsuke Toriumi in this game.
Super Smash Bros. Ultimate
Little Mac returns as a veteran fighter in Super Smash Bros. Ultimate, this time as an unlockable character. He received a new Final Smash called Giga Mac Rush, which causes him to transform and charge forward in a straight line. Anyone caught in his range is automatically delivered a series of powerful punches and launched before his transformation ends.
His alternate costumes have been cut in half from sixteen to eight, two of which use the wireframe design established in the previous game. The wireframe costumes retain the same bright, cel shaded style from the previous Super Smash Bros. game. Additionally, the costumes referencing his Major Circuit outfit and his Player 2 appearance in Head-to-Head mode, both from Punch-Out!! (Wii), have been removed.
Little Mac appears in World of Light as one of the fighters captured by Galeem. His body is used to create puppet fighters for spirits to take control of. The real Little Mac is held in the city area, but the player must defeat the Great Zapfish spirit in the Power Plant sub-area in order to open the gate blocking access to him. He is also featured as an Enemy Fighter in the following Spirit Battles as the main opponent:
- Ricky from the Legend of Zelda series
- Porygon from the Pokemonseries
- Teddy from the Earthbound series
- Giga Mac
- Doc Louis
- Bald Bull
- Piston Hondo
- Balrog from the Street Fighter series
- Urban Champion Fighter from the Urban Champion series
- Commander from X
- Harry from Teleroboxer
- Riki from the River City series
In addition to the Giga Mac spirit, Little Mac also appears as a spirit in his normal form. An alternative version of this spirit featuring his Super Smash Bros. Ultimate artwork can also be unlocked.
Kōsuke Toriumi's lines from his previous Super Smash Bros. appearance are reused in this game.
WarioWare series
The playable character in the microgame Punch Out resembles Little Mac in its WarioWare, Inc.: Mega Microgame$! and WarioWare, Inc: Mega Party Game$! appearances. The same character returns in the WarioWare: Touched! microgame Button Masher, specifically in its third level of difficulty.
In the international versions of WarioWare: D.I.Y Showcase, Little Mac appears alongside Bald Bull in the microgame Punch-Out!!. He must dodge Bald Bull, then KO him.
In WarioWare: Smooth Moves, Little Mac appears in a microgame called "Punch-Out!!", which is set in the NES game of the same name. The player controls Mario, who must count to ten in order to help him defeat various boxers. Level 1 features Glass Joe, Level 2 features Von Kaiser, and Level 3 features Bald Bull.
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien
In Runner2, the player can unlock a secret costume for Commander Video called "Mac Daddy", This costume gives Commander Video Little Mac's pink hoodie and green boxing gloves.
Rule Infractions
As per the unified rules of boxing established by the Association of Boxing Commissions and Combat Sports:
- In the NES game, Little Mac must jump to hit opponents in the head due to his height; while jumping itself is technically not illegal, jump attacks are.
- In the Wii game, his 3-Star Punch (and his Star Punch in the NES) involves him jumping, but only after (and possibly due solely to the momentum with which) he throws the punch, so it is technically legal.
- However, while performing this attack, Mac spins, causing him to expose his back for a few seconds. This is illegal for two reasons: boxers cannot hit the back of the opponent, and it can be seen as attempting to give up, which is throwing the fight. However, this is due to the momentum behind the Star Punch.
- Boxers must be at least 18 years of age to be in official competitive play. Little Mac is 17, so despite having the fundamentals down, Mac needs to take another year before doing any boxing fights.
- However, it's possible that the W.V.B.A. recognizes him as a prodigy and allows him to compete despite his age since Doc Louis, who is a retired World Circuit champion, has trained him.
- It's also possible that the W.V.B.A. uses Golden Gloves tournament rules, which would allow Mac in due to him being 17 (The minimum age for the Golden Gloves Tournament is 16).
- While he's allowed to wear his tank-top in the Minor Circuit & Major Circuit as the Minor Circuit is equivalent to independent circuit boxing and the Major Circuit is equivalent to medium circuit boxing, he's not allowed to wear it in the World Circuit as the World Circuit is equivalent to big circuit professional boxing and big circuit professional boxing does not allow fighters to wear torso coverings during the match.
- While likely unintentional, Little Mac's disposal of King Hippo's manhole cover in the latter's Title Defense fight features said cover crushing his foot, which technically results in an attack below the belt with an outside object.
- Additionally, the cover rolls away afterward, possibly off the ring and into the crowd, endangering them. However, these two infractions would be pinned on King Hippo for bringing this manhole cover into the ring in the first place as he endangered himself and the crowd.
- When Little Mac punches Super Macho Man after his Triple Clothesline, Mac punches him in the back of his head if he uses a jab. This is a rule infraction for both Super Macho Man (for turning his back in the first place) and Little Mac (for punching the back of the head) as it can lead to serious brain injury.
- He can also hit Super Macho Man's back when he turns his back if he uses a hook, which is a separate infraction from the above one.
- In Mr. Sandman's KO/TKO animation, Little Mac is showing his back during Mr. Sandman's fall. This is an infraction, as the fight is technically not over yet until the bell rings. However, it's possible that Little Mac took a high amount of momentum doing the last attack.
- He also performs this during Soda Popinski's KO/TKO animation. Again, he would have taken a high amount of momentum doing the last attack, which is the case as Doc Louis created the Star Punch himself and it only takes one star punch to knock Little Mac down, meaning that a three star punch is equivalent to Doc Louis's star punch, and since Little Mac is much smaller he wouldn't be able to handle the momentum when he does a three star punch.
- Little Mac can star punch Aran Ryan in Title Defense while Aran Ryan is going down. In real boxing, you can't punch the opponent while he's going down or is already down.
- Little Mac can do matches in the World Circuit & the Special Circuit as early as 7 or 8 competed matches (depending on the game). In order to compete in professional boxing, the boxer is required to compete in 20 matches, meaning Mac needs to spend more time in the Minor Circuit & the Major Circuit in order to compete in the World Circuit & the Special Circuit.
- If he loses 100 matches, he has the option to wear headgear. This is presented as legal under the fictional W.V.B.A. but would constitute an illegal unfair advantage under the A.B.C. (specifically, it's disallowed in big circuit professional boxing, which the World Circuit mimics). Headgear also makes it harder for boxing protocol to take that boxer seriously as a professional contender in the bigger circuits of professional boxing.
- Little Mac isn't forced to fight with the head gear on, as he can still choose to wear it or not during his fights meaning it isn't against the rules unless he does wear it in the World Circuit.
- When Mac is floored in the SNES title, his mouthpiece falls off. This implies it is unstable, and therefore is not allowed.
Little Mac has 10 infractions.
As Giga Mac:
- He has incorrectly styled long hair, which is not allowed as long hair must be cut or styled properly, and if it isn't, there is a risk of it obscuring the boxer's vision or getting removed by force.
- His equivalent of the Star Punch has him perform a jumping overhead club with the side of his gloves, which provides two infractions by itself: attacks with the sides of the gloves and jumping attacks are both not allowed.
- His taunting is disrespectful and unsportsmanlike, though it's up to the referee to decide.
- The transformation to Giga Mac is illegal due to it being an advantage in strength; though this may not count as it is only accessible in Head-To-Head mode, in which both Macs have access to it, thus removing any advantage (although only one can use it at a time).
- Additionally, depending on the nature and origin of the Giga Mac Juice, the Giga Mac transformation as a whole could also possibly be seen as doping (although apparently this fight was supposed to be a dream meaning it wouldn't really have happened and wouldn't be doping).
Giga Mac has 4.5 infractions.
In total, Little Mac has 14.5 infractions.
Merchandising
Little Mac has appeared in many pieces of merchandise for his several game appearances.
Punch-Out!! (NES)
- Little Mac was featured in a series of six Hasbro trophy figures in 1988. The six figures were called "Mac Jabs Glass Joe", "Bald Bull and Mac Mix It Up", "Mac KOs Piston Honda", "Mac Catches the Tiger Magic Punch", "Mac Brawls with Super Macho Man", and "Mac Levels King Hippo". Each figure has a score card where players can write their name, their high score, and the date it was set.
- He was featured on a flicker card found in the Nintendo Cereal System, a brand of Ralston Purina cereal, in 1988. The card has three illustrations: one of him posing confidently, one of him with his fists raised to his chest, and one of him punching towards the viewer. On the back of the card are five different gameplay hints about Mike Tyson's Punch-Out!!.
- He appeared on a Punch-Out!! pinball toy manufactured by Largo Toys Ltd. in 1988. The packaging features him punching Piston Honda across the face. There are two versions of the pinball toy: one with the packaging illustration minus Piston Honda and one with Mac punching upwards into the air.
- Little Mac appeared alongside King Hippo and other Nintendo characters in a series of Applause action figures in 1989.
- He was featured in the Punch-Out!! Topps trading card series published in 1989. He has four Tip Card illustrations: one of him punching Piston Honda's face, one of him punching King Hippo's stomach, one of him punching Glass Joe's jaw, and one of him celebrating a victory.
- He appeared on an officially-licensed metal trash can in an illustration of him punching Glass Joe's jaw. This illustration was reused from a Topps card.
- He's featured in the Punch-Out!! section of a 1990 Nintendo calendar.
Quotes
Punch-Out!! (NES)
- "I'm tired, Doc!" (When the round is over)
- "He's hurt me, Doc!" (When you are hurt too much after a round)
- "I can't win, Doc!" (Between rounds, when Mac has been knocked down at least twice)
- "Help! Doc!!"
- "His defense is too tough, Doc!" (King Hippo intermission)
- "Weakness?/Big mouth? Come on Doc! Teach me more..." (After Doc gives a hint on exposing King Hippo's weak spot)
Super Punch-Out!! (SNES)
- "Piece of cake!" (After not being knocked down)
- "I got it!" (After being knocked down once)
- "Too close!" (After being knocked down 2 times)
- "Right on!" (After defeating any of the 4 champions)
- "OOF!" (After taking a hard punch)
- "Uuuuuhhh....." (Knocked down)
Punch-Out!! (Wii)
- "Guuuh... Ooohhhgh... Urgh!... Urgh! Oooogggghhh...." (When being KO'd or TKO'd)
- "Haha! Whoo hoo! Yeah!" (After easily winning a fight)
- "Guuuh... Ohhhgh... Uh!... Grrr! RAH!" (If Little Mac is able to resist being knocked down)
- (*Admires the audience's cheering*) "Yeah." (After doing well enough in the win animation)
As Giga Mac
- "Grahh!" (When he throws a hook)
- "Raagh!" (Throwing an uppercut)
- "Gruhh!" (Throwing an overhead)
- "Rah!" (Roar Taunt)
- "Huh!" (Star Taunt)
- "Gruh gruh!" (Time Taunt)
- "Rragh!" (Transforming)
- "G-gruh gruh..." (Shrinking)
Doc Louis's Punch-Out!!
- "Uh-huh!" (after completing Training and Warm-Up)
Trivia
- Little Mac had 6 trophy figurines, an Applause mini figure and a Topps trading card.
- If you hover your pointer around Little Mac in Punch-Out!! (Wii), he reacts to it, such as trying to step on it, shoo it away, jump over it or even trying to punch the pointer. If your pointer flies around his face, he'll get dizzy. In Head-To-Head mode, the players can hover their pointers around the two boxers. A player hovering their pointer over their fighter will make them get in a blocking stance, while you can also smack the other player's boxer (after a few punches they will fall to the mat).
- Mac, weighing in at 107 lbs., would be in the light flyweight/junior flyweight class if he were fighting in most major real-life boxing promotions (WBA, WBC, IBF, WBO), including the Olympic games.
- Little Mac heavily resembles the real-life legendary boxer Jake LaMotta. Both fighters are American (Italian-American, in LaMotta's case), from the Bronx, look similar, have nearly the same short height (Mac is 5'7", Jake is 5'8") and fought many opponents bigger and taller than them. It's possible Jake LaMotta is the basis for Little Mac.
- The reason why Little Mac was shorter in the NES games than in modern Punch-Out!! titles is to allow the player to see his opponent's face easier.
- With the Wii's obviously superior graphics and moving camera angles, combined with Mac's transparency, the idea of keeping Mac at 4'8" was unnecessary and awkward, especially since the size comparisons against his enemies would appear distractingly obvious.
- In the Wii title, the later Mac gets up, the more stamina can he recover (e.g. If you get up at 9 you recover all of your stamina or at least almost all of it).
- Little Mac is the second lightest boxer in the series, the lightest being Hoy Quarlow.
- Little Mac is the youngest boxer in the series, the second youngest being Heike Kagero.
- In the Super Punch-Out!! (SNES) beta, the main boxer design beared a heavy resemblance to the NES Little Mac before being changed to the blond-haired design in the final version.
- In the NES game, Little Mac becomes the champion on April Fools Day in 1987.
- It also implies that Little Mac was born in 1970.
- In Super Smash Bros., Little Mac uses some elements from past Punch-Out!! games as attacks. Unique to his character, he can build up a KO Punch in a similar way to the Challenger and Blonde Little Mac. His special attacks include his 3 star jumping Star Punch from Punch-Out!! (Wii), a standard dodge-counterattack and a jumping hay-maker similar to Nick Bruiser's.
- In the Punch-Out!! series, Little Mac fights using an "Out-Fighter" style, keeping his distance until he has the opportunity to inflict maximum damage before backing off. However, in the Super Smash Bros. series, Mac uses an "In-Fighter" style, getting in close to overwhelm the opponent.
- Little Mac's original name was going to be "Peter Punch", but was changed for unknown reasons.
- Fight Night Round 2 erroneously states that Little Mac comes from Tokyo, Japan.
- In the live-action Punch-Out!! (Wii) commercials, Little Mac was portrayed by Paulie Malignaggi, an Italian-American former boxer. In an interview, Malignaggi stated that he was asked to play a "young Italian-American guy, good looking with a cocky attitude and a heavy New York accent". This confirms that Little Mac was designed to be Italian-American.
- It's possible to load Giga Mac into the single player modes. If he replaces someone in the opponent select screen in career mode, he will infinitely do his roar. His intro animation is set to be his pre-round animation. If he wins, he will do his victory animation like normal. He also has a set attack pattern in this order (immediately following a Roar):
- Jab, Overhead, Charged Overhead, Left Hook, Right Hook, Left Uppercut, Right Uppercut, Time Taunt, Star Taunt, Star Punch (if he gets a star successfully).
- He will begin a round with his Roar.
- There are two files for the Head to Head Little Macs in the game's data which have single player control data.
- The first is called "LittleMac" and will do some random punches and random dodges, and will also gain stars randomly.
- The second is called "LittleMacH2H" and will also throw Star Punches.
- In both cases, if they win, they will remain in place, and the Head to Head victory theme will play.